Mysterious Light | ||
Level | 40 | |
MP Cost: | 73 MP | |
Ecosystem: | Arcana | |
Type: | Magical: Wind | |
Target: | AOE centered on caster | |
Spell Modifiers | CHR 30% | |
Set Point Cost: | 4 Set Points | |
Casting Time: | 3.75 Seconds | |
Recast Time: | 24.5 Seconds | |
Stat Bonus: | AGI+3 |
Obtained from Monster Family: Magic Pot | ||
TP Moves | Effect | |
Battery Charge | User recovers MP | |
Double Ray | Single target damage | |
Mind Drain | Absorb-MND effect | |
Mysterious Light | AoE Fan Wind Damage + Gravity | |
Spectral Barrier | User receives Magic Shield effect | |
Spinning Attack | Cone AoE damage attack | |
Special Notes on Monster and it's TP Moves | ||
Mysterious Light's Gravity can be annoying. Spectral Barrier does NOT block Blue Mage physical Magic. |
Obtaining the Spell | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Minimum Blue Mage Level Needed To Acquire Spell: Level 30 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mysterious Light
is best hunted in Lower Delkfutt's Tower Basement.
This spell can be soloed starting in the mid 30's. No party is needed for the Lower Delkfutt's Tower camp. You will need your Delkfutts Key from the Rank 4 mission to have access to the Basement Camp. Bring Sneak and Invisibility spells or potions to reach camp if your level requires. A low damage weapon to feed TP can help.
Proceed to Lower Delkfutt's Tower's Basement, there are two camps at G-9, and L-6. There are two Magic Urns in the G-9 room that can be farmed for the spell. Magic Pots do not link, but WILL aggro to magic. So be sure to pull your target into the hall away from the others, so you may safely cast. A throwing disk is perfect for this task. If you fail to get the spell from these two pots, there are three more Urns in the L-6 room. Note that there is sight and sound aggro on the way to the camps. Take proper precautions if you need. If you need more targets, there is a single pot on the tower's second floor. Several more are scattered about the floors above, one or two per floor.
There are many other mid and high level Magic Pots in other zones where one can learn the spell also. With the excellent low annoyance options in Lower Delkfutt's Tower, these are not recommended.
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Special notes about the spell a Blue Mage may like to know | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Can I solo it? Yes. With proper care you should have no problems by your mid 30's in camp #1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Do I need any special items? Yes, You will need your Delkfutts Key from the Rank 4 mission to have access to the Basement Camp. A way to sneak and invisible yourself may be needed to get to camp. A low damage weapon to feed TP, and a throwing weapon to pull, help a lot. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Do Magic Pots like to use the move? They seem to favor it over some of the other TP moves. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The spell's Gravity seems to stick to most monsters with few resists. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mysterious Light can be paired with any one of the following spells to create the Max MP Boost Trait: Metallic Body or Hecatomb Wave. |
Do you have more information on this spell, or a better/new way to hunt it? Send an e-mail here, with the words: Blue Mage Spells in the subject line. Wešll consider your information in the next page update.
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